Data Science Project

Clash Royale - Data Science Project
  • Home

  • Decks & Cards
    • Card Combinations
    • Buildings
    • Spells
  • Pay To Win
    • Evolutions
    • Level 15 Cards
  • Elixir
    • Leaked Elixir
    • Average Elixir Cost
  • Times & Days
  • Data

  • Imprint
  • Clash Royale Logo taken from flyclipart.com

Decks & Cards

We investigated which cards are most likely to win.

Card Combinations

Which combinations of cards are increasingly successful in the high elo range?

Buildings

How relevant is the use of building cards in the deck and how relevant is the corresponding number?

Spells

How relevant is the use of spells in the deck and how relevant is the corresponding number?

Pay To Win

We investigated the influence of buy-based cards to stay in high elo.

Evolutions

In what way do current evolutions influence the meta, so it is necessary to spend money regularly?

Level 15 Cards

How are the level 15 cards distributed among the players and what influence do they have?

Elixir

We investigated the influence of leaked elixir and the average elixir costs of decks.

Leaked Elixir

How much influence does the leaked elixir have on the win rate?

Average Elixir Costs

What influence does the average elixir cost have on the win rate?

Times & Days

We also investigated the general playtime behaviour of the players.

Times & Days

When is Clash Royale played the most?

Data Pipeline

Data

Process of data collection, data cleaning, data selection and data transformation.